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EARS Pilots

Pilot implementations of activities and tools developed by the consortium were carried out by several partners from Italy, Romania and Greece. In the project multilingual materials used in the pilot phase were created in collaboration by the project partners, focusing on the 3 pillars: 1. Learn the Future; 2. Local and EU Labour-Market; 3. Family Involvement.

The design and execution of the EARS pilot was specifically tailored to meet the needs of education providers, the industry, and the community, in terms of building knowledge, competencies, and skills.

Detailed description of each piloted activity can be found in the deliverable below

Pilot by CESTA

In collaboration with the lower secondary schools (IC Manzoni, IC Porto Garibaldi), and VET schools (Remo Brindisi) in the south-eastern of Ferrara, Italy, CESTA has launched the Pilot activities within the framework of this educational project. This pilot is a part of the educational initiative with students aged 11 to 19, aimed at reducing early school leaving.
The activities were developed in the framework of the three EARS pillars, Learn the Future, Local and EU Labour Market, and Family Involvement, in order to guide students and families, and raise awareness about motivation, engagement and development of soft skills with a student-centred approach. These activities provided parents and the surrounding community with information about the consequences of dropping out of school, including from a penal point of view, and supported adults in dealing with critical issues and relationships with young people. On the other hand, students were guided to explore their true motivation and attitudes, to highlight their soft skills in order to face the future, to look at job profiles in order to know the evolution of the labour market and to think about the skills needed to exercise professions.

Target Group = Lower secondary school students aged 13-14; high school students aged 17-18; parents of students aged 11- 19

Main stakeholders = IC Manzoni (sites of Mesola, Goro, Bosco Mesola, in Ferrara), IC Porto Garibaldi, Comacchio, Ferrara; IIS Remo Brindisi, Lido degli Estensi-Comacchio, Ferrara

Activities tested =  Community awareness and prevention of school dropout event: “Caivano law.

                                      The new offence of non-compliance with the obligation of minors' education”
                                      Community awareness and prevention of school dropout event: “Caivano law.

                                      Urgent measures to fight youth distress, educational poverty, and juvenile crime”.
                                      The conscious choice
                                      Future job scenarios
                                      Career exploration fair
                                      Lego® serious play®

Results achieved = Towards families and parents: Broadened knowledge of the dynamics of adolescents and their relationship 

                                       with the adult world
                                       Raised understanding of the legal responsibilities of parents and institutions 
                                       Increased use of practical tools to monitor the school attendance of minors
                                    Towards students: Increased awareness of the importance of making informed choices for one's personal and                                        educational future
                                      Strengthened personal motivation to continue studying
                                      Deeper understanding of personal interests and attitudes towards future educational choices
                                     Boosted importance of making informed career choices and the impact of work and the labour market on 

                                      individuals
                               Developed logical/mathematical reasoning, improved concentration, increased self-esteem and self-confidence 
                                    Improved communication skills 
                                    Improved decision-making and group dynamics

Impact=Fostered co-operation between families, pupils and schools
                Supported adults in taking and exercising responsibility
                Strengthened students' self-assessment skills
                Encouraged students to make informed decisions about their future education and careers
                Guiding students towards school choices that match their aspirations

Piloting activities.png

Pilot by IC Copparo

IC Copparo, thanks to the EARS soft-training, formed a dedicated group of enthusiastic teachers who carried out a wide range of pilot activities inspired by the EARS project, some organized as community events for large groups of students and their families to foster school-family engagement, and others more targeted, conducted by individual teachers or small groups. The Pilot activities were carried out in three middle schools belonging to the comprehensive institute. 
This pilot is a part of the educational initiative with the students aged 11 to 14, aimed at reducing early school leaving. 

Target Group = Low secondary students in 6th, 7th and 8th grade

Main stakeholders = Teachers of the three schools of the comprehensive institute, students, families

Activities tested =  Hackathon
                                     Digital comic
                                     Building with Sketchup
                                     Kahoot challenge
                                     Science fair
                                     STEM challenge
                                     Let’s play English
                                     School concert and exhibition
                                     Introduction to coding and computational thinking
                                     Digital escape room
                                     School and career exploration fair

Results achieved = Sense of self-efficacy, even in the most unmotivated students.
                                       Strengthened collaboration between students and families.
                                      Fostered creativity and technical abilities by designing interactive projects
                                      Increased understanding of programming and coding concepts using Scratch.
                                      Integrated educational experience combining history, technology, and creativity, fostering interest and active

                                      participation.
                                      Boosted critical thinking and highlighted the importance of digital skills for today's workforce.
                                      Enhanced digital literacy and active participation through engaging tools.
                                      Expanded awareness of potential career paths and trends in the job market.

Impact = Encouraged teamwork and creative thinking, strengthening connections between students, families, and educators.
                  Helped students build crucial problem-solving and digital competencies for personal and academic growth.
                  Guided students in making thoughtful decisions about their future education and career paths.
               Promoted active, experiential learning through engaging and innovative projects to keep students motivated and involved.

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Pilot by Asociatia Edulifelong

In collaboration with Liceul Auto Traian Vuia and Scoala Gimnaziala nr 7 Vadeni, from Targu Jiu, Romania, Asociatia Edulifelong has launched the Pilot activities within the framework of this educational project. This pilot is a part of the educational initiative with the students aged 12-14 and students aged 15-19, aimed at reducing early school leaving. 

Target Group = Middle school students in 5th to 8th grade

                               High school students in 9th and 10th grade

Main stakeholders = Liceul Auto Traian Vuia, Local community in Targu Jiu

Activities tested = Creating a Simple Video Game with Scratch
                                      Role Playing Activity
                                      Digital Skills Kahoot Challenge
                                      Family Involvement STEM Challenge
                                      Career Exploration Fair

​                                      Creating an interactive poster with Makey Makey

                                      Tiny Escape
                                      Science Exploration Day

Results achieved = Enhanced understanding of programming and automation through Scratch.
                                       Improved critical thinking and awareness of digital skills needed in modern jobs.
                                       Increased digital literacy and engagement through interactive Kahoot quizzes.
                                      Strengthened family involvement and teamwork in STEM education.
                                      Broadened knowledge of future career opportunities and labor market trends.

                                      Developed creativity and technical skills by designing interactive posters with Makey Makey.

                                      Fostered a sense of community and mutual support among students.

Impact=Students developed essential digital and problem-solving skills.
                Fostered collaboration and creativity among students and their families.
                Prepared students for future careers by providing insights into emerging professions and necessary skills.
                Encouraged informed decision-making regarding career paths and educational goals.

                Promoted hands-on learning and innovation through interactive projects.
 

Piloting activities (1).png

Pilot by SISERA

In collaboration with the local school of Armenio Larisas and supported by SISERA Greece, the Pilot activities within the framework of this educational project have been launched in Thessaly, Greece. This pilot is a part of the educational initiative with students aged 11–14, aimed at reducing early school leaving.
Target Group = Middle school students in 5th and 6th grade

Main stakeholders = Public Primary School of Armenio Larisas: The main implementation site of all activities.

  • SISERA Greece: Provided consulting, coordination, and expertise in educational project delivery.

  • Parents and Guardians: Actively participated in family engagement activities and school events.

  • Local Authorities: Including the Mayor of Armenio, municipal officials, and regional government representatives,  who supported initiatives like school reconstruction​​.

  • Community Organizations: Such as Sport & Fashion Freedom and HUMANITY Greece, which contributed resources and support for events​​.

  • Healthcare Professionals: Participated in career-related activities, demonstrating first aid skills and sharing career insights​.

  • NGOs and Environmental Experts: Supported projects focusing on climate change and sustainability​.

  • Teachers and Educational Staff: Facilitated student learning and coordinated activities like quizzes, thematic fairs, and digital projects​​​.

Activities tested = Family Involvement Bulletin Board:A central hub of communication in the school, the bulletin board highlighted upcoming events, ongoing projects, and volunteer opportunities to engage families.

  • Community Awareness and School Reconstruction: A collaborative project to restore school infrastructure after storm damage, involving playground upgrades, aesthetic enhancements, and library improvements.

  • School Digital Newspaper: A collaborative publication created by students, highlighting school events and cultural stories.

  • Thematic Fair for Family Involvement: An end-of-year event showcasing student projects and family-friendly activities like performances and exhibits.

  • Open Family Day on Academic Success: Parents and teachers collaborated to share strategies for effective homework routines and study environments.

  • Career Chat with Experts: Healthcare professionals introduced career paths and demonstrated first aid techniques.

  • Future Skills Treasure Hunt: A school-wide activity where students explored and applied critical 21st-century skills like problem-solving and teamwork.

  • Exploring Traditional and Emerging Professions: Students researched and presented on diverse professions, understanding the evolving labor market.

  • Climate Change Awareness Project: Interactive activities, including tree planting and digital games, educated students on environmental challenges.

  • Digital Skills Kahoot Challenge: Quizzes integrated digital literacy with climate change awareness in an engaging, competitive format.

  • Quiz Competition on Energy Concepts: Students deepened their knowledge of physics concepts through team-based quizzes.

  • Role-Playing Activity on Digital Skills: Students assumed roles as managers and job candidates to explore workplace digital skills.

Results achieved = Student Engagement: Increased participation in interactive and skill-building activities, which improved academic and social outcomes.

  • Skill Development: Strengthened competencies in critical thinking, collaboration, digital literacy, and adaptability.

  • Family Involvement: Enhanced collaboration between families and schools, fostering a supportive environment for students.

  • Career Awareness: Introduced students to diverse professions and encouraged them to explore future opportunities.

  • Environmental Responsibility: Improved awareness of climate change and sustainability, empowering students to take action.

Impact=The pilot activities significantly enhanced the educational experience for students, families, and the broader school community. Key impacts include:
Reduction in Early School Leaving: By creating a supportive and engaging environment, the initiatives addressed challenges that might lead to disengagement.

  • Strengthened Family-School Ties: Programs like the Thematic Fair and Family Open Day encouraged meaningful collaboration between families and educators, fostering a community-centric approach to education​​

  • Empowerment Through Skills: Hands-on activities, such as the Future Skills Treasure Hunt and Role-Playing Activity, equipped students with the tools to thrive in both academic and professional environments​​.

  • Community Collaboration: Involvement of local authorities, NGOs, and professionals underscored the importance of a united effort to support education and youth development​​.

  • Increased Awareness of Global Challenges: Environmental and career-focused projects inspired students to think critically about their role in society and the workforce​​.

  • Sustainability of Efforts: Feedback from stakeholders highlighted the potential for these activities to be replicated and scaled, ensuring long-term impact on reducing school dropout rates and enhancing educational quality.

Piloting activities (1).png

Pilot by OPEN UP

In collaboration with 87 schools from all over Greece, Open UP has launched pilot activities within the framework of the three EARS pillars—Learn the Future, Labour Market, and Family Involvement—to guide students and families, raise awareness about motivation and engagement, and support the development of soft skills with a student-centred approach.
These activities played a crucial role in bridging the gap between education and the job market, equipping students aged 11 to 20 with practical knowledge and hands-on experiences to prepare them for future careers. At the same time, parents and the broader community were informed about the consequences of school dropout, including legal implications, while also receiving guidance on handling critical issues and relationships with young people. Students, on the other hand, explored their true motivations, soft skills, and career aspirations, gaining insights into the evolving job market and the key competencies required for future professions. By fostering greater student engagement, strengthening STEM and digital literacy skills, and enhancing career orientation, the initiative has made a significant impact on reducing early school leaving and promoting scientific and technological innovation.

Target Group = Middle school students in 5th and 6th grade, High school students in A, B and C grade, Lykeio (Senior High school) students in A, B and C grade

Main stakeholders = Public Schools (Primary Education) of Katerini, Ierapetra Crete, Kastoria, Athens, Kato Nevrokopi, Valaora, Kozani, Komotini, Elefsina, Evosmos, Patra, Thessaloniki, Chalkida, Ptolemaida, Larissa, Siatista, Nea Kidonia, Kounoupidiana, Nea Smyrni etc.

  • Public High Schools (Secondary Education) of Athens, Thessaloniki, Ioannina, Larissa,  Chios, Leros, Mytilene, Tilos, Kalamata, Drama, Orestiada, Alistrati, Acharnes, Pefka, Pyrgos, Kallithea, Krya Vrysi,  Palaiokomi, Proti, Grevena, Ampelokipoi, Gonnoi, Fourna, Mikra, Granitsa, West Fragkista, Piraeus, Mantoudi, Tripoli, Megalopolis, Alexandroupoli, Ptolemaida, Aliartos, Agrinio, Kastoria, Markopoulo, Kallithea etc.

  • Open Up: Provided teachers training, consulting, coordination, and expertise in educational project delivery

  • Parents and Families: Actively participated in family engagement activities and school events.

  • Local Authorities: supported some of the activities​​.

  • Experts, Professionals, NGOs: Participated in career-related activities, demonstrating first aid skills and sharing career insights​

  • Teachers and Educational Staff: Facilitated student learning and coordinated activities like quizzes, thematic fairs, and digital projects​​​.

Activities tested = Creating a Simple Video Game with Scratch,  School Digital Newspaper, 21st century skills, Role Playing Activity,  Digital Skills Kahoot Challenge,  STEM Challenge,  Mathematics in everyday life, Furure skills and ourdoor Treasure Hund, Career Exploration Fair,  Creating an interactive poster with Makey Makey,  Tiny Escape,  Science Exploration Day, Invitation to Lunch, Encourage Family participation, Community Awareness Event, Career Chat with Experts, Explore professions, Career Exploration Fair, Familiarity with Labour Market, Future skills and salaries, Personal Impact Analysis in EU Employment Changes Between 2005 and 2020.

Results achieved = Student Engagement: Participation in interactive activities like Scratch programming, STEM projects, Kahoot quizzes, improving academic and social outcomes.
• Skill Development: Strengthened critical thinking, creativity, collaboration, and digital literacy, preparing students for modern challenges.
• Family Involvement: Enhanced collaboration between families and schools, fostering a supportive learning environment and raising awareness of students’ needs.
• Career Awareness: Broadened knowledge of career opportunities, labor market trends, and skills required for future professions, empowering informed decisions.
• Environmental Responsibility: Raised awareness of climate change and sustainability, inspiring responsible actions for a better future.
• Digital Literacy: Improved understanding of programming, robotics, and real-world applications through hands-on tools like Scratch and Makey Makey.
• Community Building: Strengthened teamwork, collaboration, and a sense of community among students, fostering inclusivity and mutual support.

Impact=Reduced Early School Leaving: Created an engaging environment to address challenges leading to disengagement and dropout rates.
• Strengthened Family-School Collaboration: Fostered cooperation between students, families, and schools, building a supportive and community-focused educational approach.
• Empowered Students: Equipped students with digital, problem-solving, and self-assessment skills, preparing them for emerging professions and adaptability in the job market.
• Informed Decision-Making: Guided students toward thoughtful educational and career choices through insights into labor market trends and personal aspirations.
• Hands-On Learning: Promoted innovation and critical thinking through interactive projects like Scratch programming, Makey Makey design, and STEM activities.
• Career and Global Awareness: Inspired students to consider global challenges and career opportunities, fostering a sense of responsibility and ambition.
• Community Collaboration and Sustainability: Strengthened ties with families, NGOs, and local authorities, establishing a replicable model for long-term educational impact.

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Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

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